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- > I've just read the massive mail from the list. Due to strikes in france,
- > i can't get to read the mail, which is at the university, where i can't
- > go too often now, since there is no way to go there, except by walk which
- > would take a few days...
-
- Yes, it have been quite alot activity this week. :-)
- When do you think the strike will end?
-
- > Anyway, this is not interesting.
-
- :-)
-
- > I think it's a pretty good idea to get differents lists for differents
- > groups of discussion.
-
- Yes, I start to think that too.
-
- > I am the guy who knows the a guy who makes MIDI music whith his falcon,
- > and cubase. Should i ask him to team with me (i also happen to be a
- > musician, but i only make modules) and compose an original track for bad
- > mood, if you'd like that, tell me what style of music would be the more
- > appropriate.
- > I can't program, but i'd do like to make some music!
- > Tell me what you think!
-
- Hmmm... The problem isn't the music, it's that we don't have any code to
- play music with. :-( Another problem is that, if I have understod it alright,
- doom uses midi files played in the General Mid standard. There is no sounds
- in the WAD files as it play the sounds on the soundcard. Correct? I we would
- use the midifiles, we have to include an midifile player _and_ set of sounds.
- The easiest would be to play regular mod files as there is plenty of players for
- modules.
-
- > * own bad mood weird levels(washing machines..)---> great!
- > * bad mood T-shirt ----> OH YEAAAHHH, i'd love one!
- > * special weapon -----> great !
-
- It looks like we can get them all! :-)
-
- > Is it useless to say everything is great?
-
- Nope! :-)
-
- //Magnus Kollberg
-
-